Function SDL_GetAudioPlaybackDevices
pub unsafe extern "C" fn SDL_GetAudioPlaybackDevices(
count: *mut i32,
) -> *mut u32
dep_sdl3
only.Expand description
Get a list of currently-connected audio playback devices.
This returns of list of available devices that play sound, perhaps to
speakers or headphones (“playback” devices). If you want devices that
record audio, like a microphone (“recording” devices), use
SDL_GetAudioRecordingDevices()
instead.
This only returns a list of physical devices; it will not have any device
IDs returned by SDL_OpenAudioDevice()
.
If this function returns NULL, to signify an error, *count
will be set to
zero.
§Parameters
count
: a pointer filled in with the number of devices returned, may be NULL.
§Return value
Returns a 0 terminated array of device instance IDs or NULL on error; call
SDL_GetError()
for more information. This should be freed with
SDL_free()
when it is no longer needed.
§Thread safety
It is safe to call this function from any thread.
§Availability
This function is available since SDL 3.2.0.