Constant JOYSTICK_GAMEINPUT
pub const JOYSTICK_GAMEINPUT: &'static str;
Available on crate feature
dep_sdl3
only.Expand description
A variable controlling whether GameInput should be used for controller handling on Windows.
The variable can be set to the following values:
- “0”: GameInput is not used.
- “1”: GameInput is used.
The default is “1” on GDK platforms, and “0” otherwise.
This hint should be set before SDL is initialized.
§Availability
This hint is available since SDL 3.2.0.