Constant GDK_TEXTINPUT_SCOPE

pub const GDK_TEXTINPUT_SCOPE: &'static str;
Available on crate feature dep_sdl3 only.
Expand description

This variable sets the input scope of the TextInput window on GDK platforms.

Set this hint to change the XGameUiTextEntryInputScope value that will be passed to the window creation function. The value must be a stringified integer, for example “0” for XGameUiTextEntryInputScope::Default.

This hint is available only if SDL_GDK_TEXTINPUT defined.

This hint should be set before calling [SDL_StartTextInput()]

§Availability

This hint is available since SDL 3.2.0.