Struct SDL_VirtualJoystickDesc
#[repr(C)]pub struct SDL_VirtualJoystickDesc {Show 26 fields
pub version: u32,
pub type: u16,
pub padding: u16,
pub vendor_id: u16,
pub product_id: u16,
pub naxes: u16,
pub nbuttons: u16,
pub nballs: u16,
pub nhats: u16,
pub ntouchpads: u16,
pub nsensors: u16,
pub padding2: [u16; 2],
pub button_mask: u32,
pub axis_mask: u32,
pub name: *const i8,
pub touchpads: *const SDL_VirtualJoystickTouchpadDesc,
pub sensors: *const SDL_VirtualJoystickSensorDesc,
pub userdata: *mut c_void,
pub Update: Option<unsafe extern "C" fn(_: *mut c_void)>,
pub SetPlayerIndex: Option<unsafe extern "C" fn(_: *mut c_void, _: i32)>,
pub Rumble: Option<unsafe extern "C" fn(_: *mut c_void, _: u16, _: u16) -> bool>,
pub RumbleTriggers: Option<unsafe extern "C" fn(_: *mut c_void, _: u16, _: u16) -> bool>,
pub SetLED: Option<unsafe extern "C" fn(_: *mut c_void, _: u8, _: u8, _: u8) -> bool>,
pub SendEffect: Option<unsafe extern "C" fn(_: *mut c_void, _: *const c_void, _: i32) -> bool>,
pub SetSensorsEnabled: Option<unsafe extern "C" fn(_: *mut c_void, _: bool) -> bool>,
pub Cleanup: Option<unsafe extern "C" fn(_: *mut c_void)>,
}
dep_sdl3
only.Expand description
The structure that describes a virtual joystick.
This structure should be initialized using SDL_INIT_INTERFACE()
. All
elements of this structure are optional.
§Availability
This struct is available since SDL 3.2.0.
§See also
Fields§
§version: u32
the version of this interface
type: u16
§padding: u16
unused
vendor_id: u16
the USB vendor ID of this joystick
product_id: u16
the USB product ID of this joystick
naxes: u16
the number of axes on this joystick
the number of buttons on this joystick
nballs: u16
the number of balls on this joystick
nhats: u16
the number of hats on this joystick
ntouchpads: u16
the number of touchpads on this joystick, requires touchpads
to point at valid descriptions
nsensors: u16
the number of sensors on this joystick, requires sensors
to point at valid descriptions
padding2: [u16; 2]
unused
A mask of which buttons are valid for this controller
e.g. (1 << [SDL_GAMEPAD_BUTTON_SOUTH
])
axis_mask: u32
A mask of which axes are valid for this controller
e.g. (1 << [SDL_GAMEPAD_AXIS_LEFTX
])
name: *const i8
the name of the joystick
touchpads: *const SDL_VirtualJoystickTouchpadDesc
A pointer to an array of touchpad descriptions, required if ntouchpads
is > 0
sensors: *const SDL_VirtualJoystickSensorDesc
A pointer to an array of sensor descriptions, required if nsensors
is > 0
userdata: *mut c_void
User data pointer passed to callbacks
Update: Option<unsafe extern "C" fn(_: *mut c_void)>
Called when the joystick state should be updated
SetPlayerIndex: Option<unsafe extern "C" fn(_: *mut c_void, _: i32)>
Called when the player index is set
Rumble: Option<unsafe extern "C" fn(_: *mut c_void, _: u16, _: u16) -> bool>
Implements SDL_RumbleJoystick()
RumbleTriggers: Option<unsafe extern "C" fn(_: *mut c_void, _: u16, _: u16) -> bool>
Implements SDL_RumbleJoystickTriggers()
SetLED: Option<unsafe extern "C" fn(_: *mut c_void, _: u8, _: u8, _: u8) -> bool>
Implements SDL_SetJoystickLED()
SendEffect: Option<unsafe extern "C" fn(_: *mut c_void, _: *const c_void, _: i32) -> bool>
Implements SDL_SendJoystickEffect()
SetSensorsEnabled: Option<unsafe extern "C" fn(_: *mut c_void, _: bool) -> bool>
Implements [SDL_SetGamepadSensorEnabled()
]
Cleanup: Option<unsafe extern "C" fn(_: *mut c_void)>
Cleans up the userdata when the joystick is detached
Implementations§
§impl SDL_VirtualJoystickDesc
impl SDL_VirtualJoystickDesc
pub const fn new() -> SDL_VirtualJoystickDesc
pub const fn new() -> SDL_VirtualJoystickDesc
Create a new SDL_VirtualJoystickDesc
initialized with SDL_INIT_INTERFACE
Trait Implementations§
§impl Default for SDL_VirtualJoystickDesc
impl Default for SDL_VirtualJoystickDesc
§fn default() -> SDL_VirtualJoystickDesc
fn default() -> SDL_VirtualJoystickDesc
Create a new SDL_VirtualJoystickDesc
initialized with SDL_INIT_INTERFACE
Auto Trait Implementations§
impl Freeze for SDL_VirtualJoystickDesc
impl RefUnwindSafe for SDL_VirtualJoystickDesc
impl !Send for SDL_VirtualJoystickDesc
impl !Sync for SDL_VirtualJoystickDesc
impl Unpin for SDL_VirtualJoystickDesc
impl UnwindSafe for SDL_VirtualJoystickDesc
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> ByteSized for T
impl<T> ByteSized for T
Source§const BYTE_ALIGN: usize = _
const BYTE_ALIGN: usize = _
Source§fn byte_align(&self) -> usize
fn byte_align(&self) -> usize
Source§fn ptr_size_ratio(&self) -> [usize; 2]
fn ptr_size_ratio(&self) -> [usize; 2]
Source§impl<T, R> Chain<R> for Twhere
T: ?Sized,
impl<T, R> Chain<R> for Twhere
T: ?Sized,
Source§impl<T> ExtAny for T
impl<T> ExtAny for T
Source§fn type_hash_with<H: Hasher>(&self, hasher: H) -> u64
fn type_hash_with<H: Hasher>(&self, hasher: H) -> u64
TypeId
of Self
using a custom hasher.Source§fn as_any_mut(&mut self) -> &mut dyn Anywhere
Self: Sized,
fn as_any_mut(&mut self) -> &mut dyn Anywhere
Self: Sized,
Source§impl<T> ExtMem for Twhere
T: ?Sized,
impl<T> ExtMem for Twhere
T: ?Sized,
Source§const NEEDS_DROP: bool = _
const NEEDS_DROP: bool = _
Source§fn mem_align_of<T>() -> usize
fn mem_align_of<T>() -> usize
Source§fn mem_align_of_val(&self) -> usize
fn mem_align_of_val(&self) -> usize
Source§fn mem_size_of<T>() -> usize
fn mem_size_of<T>() -> usize
Source§fn mem_size_of_val(&self) -> usize
fn mem_size_of_val(&self) -> usize
Source§fn mem_needs_drop(&self) -> bool
fn mem_needs_drop(&self) -> bool
true
if dropping values of this type matters. Read moreSource§fn mem_forget(self)where
Self: Sized,
fn mem_forget(self)where
Self: Sized,
self
without running its destructor. Read moreSource§fn mem_replace(&mut self, other: Self) -> Selfwhere
Self: Sized,
fn mem_replace(&mut self, other: Self) -> Selfwhere
Self: Sized,
Source§unsafe fn mem_zeroed<T>() -> T
unsafe fn mem_zeroed<T>() -> T
unsafe_layout
only.T
represented by the all-zero byte-pattern. Read moreSource§unsafe fn mem_transmute_copy<Src, Dst>(src: &Src) -> Dst
unsafe fn mem_transmute_copy<Src, Dst>(src: &Src) -> Dst
unsafe_layout
only.T
represented by the all-zero byte-pattern. Read moreSource§fn mem_as_bytes(&self) -> &[u8] ⓘ
fn mem_as_bytes(&self) -> &[u8] ⓘ
unsafe_slice
only.§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
Source§impl<T> Hook for T
impl<T> Hook for T
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more