Function SDL_LockJoysticks

pub unsafe extern "C" fn SDL_LockJoysticks()
Available on crate feature dep_sdl3 only.
Expand description

Locking for atomic access to the joystick API.

The SDL joystick functions are thread-safe, however you can lock the joysticks while processing to guarantee that the joystick list won’t change and joystick and gamepad events will not be delivered.

§Availability

This function is available since SDL 3.2.0.