Struct TextureTransferInfo
pub struct TextureTransferInfo { /* private fields */ }
Available on crate feature
dep_sdl3
only.Implementations§
§impl TextureTransferInfo
impl TextureTransferInfo
pub fn new() -> TextureTransferInfo
pub fn with_transfer_buffer(
self,
buffer: &TransferBuffer,
) -> TextureTransferInfo
pub fn with_transfer_buffer( self, buffer: &TransferBuffer, ) -> TextureTransferInfo
The transfer buffer used in the transfer operation.
pub fn with_offset(self, offset: u32) -> TextureTransferInfo
pub fn with_offset(self, offset: u32) -> TextureTransferInfo
The starting byte of the image data in the transfer buffer.
pub fn with_pixels_per_row(self, value: u32) -> TextureTransferInfo
pub fn with_pixels_per_row(self, value: u32) -> TextureTransferInfo
The number of pixels from one row to the next.
pub fn with_rows_per_layer(self, value: u32) -> TextureTransferInfo
pub fn with_rows_per_layer(self, value: u32) -> TextureTransferInfo
The number of rows from one layer/depth-slice to the next.
Trait Implementations§
§impl Default for TextureTransferInfo
impl Default for TextureTransferInfo
§fn default() -> TextureTransferInfo
fn default() -> TextureTransferInfo
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for TextureTransferInfo
impl RefUnwindSafe for TextureTransferInfo
impl !Send for TextureTransferInfo
impl !Sync for TextureTransferInfo
impl Unpin for TextureTransferInfo
impl UnwindSafe for TextureTransferInfo
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