pub struct TcpStream(/* private fields */);
std
only.Expand description
A TCP stream between a local and a remote socket.
After creating a TcpStream
by either connect
ing to a remote host or
accept
ing a connection on a TcpListener
, data can be transmitted
by reading and writing to it.
The connection will be closed when the value is dropped. The reading and writing
portions of the connection can also be shut down individually with the shutdown
method.
The Transmission Control Protocol is specified in IETF RFC 793.
§Examples
use std::io::prelude::*;
use std::net::TcpStream;
fn main() -> std::io::Result<()> {
let mut stream = TcpStream::connect("127.0.0.1:34254")?;
stream.write(&[1])?;
stream.read(&mut [0; 128])?;
Ok(())
} // the stream is closed here
Implementations§
Source§impl TcpStream
impl TcpStream
1.0.0 · Sourcepub fn connect<A>(addr: A) -> Result<TcpStream, Error> ⓘwhere
A: ToSocketAddrs,
pub fn connect<A>(addr: A) -> Result<TcpStream, Error> ⓘwhere
A: ToSocketAddrs,
Opens a TCP connection to a remote host.
addr
is an address of the remote host. Anything which implements
ToSocketAddrs
trait can be supplied for the address; see this trait
documentation for concrete examples.
If addr
yields multiple addresses, connect
will be attempted with
each of the addresses until a connection is successful. If none of
the addresses result in a successful connection, the error returned from
the last connection attempt (the last address) is returned.
§Examples
Open a TCP connection to 127.0.0.1:8080
:
use std::net::TcpStream;
if let Ok(stream) = TcpStream::connect("127.0.0.1:8080") {
println!("Connected to the server!");
} else {
println!("Couldn't connect to server...");
}
Open a TCP connection to 127.0.0.1:8080
. If the connection fails, open
a TCP connection to 127.0.0.1:8081
:
use std::net::{SocketAddr, TcpStream};
let addrs = [
SocketAddr::from(([127, 0, 0, 1], 8080)),
SocketAddr::from(([127, 0, 0, 1], 8081)),
];
if let Ok(stream) = TcpStream::connect(&addrs[..]) {
println!("Connected to the server!");
} else {
println!("Couldn't connect to server...");
}
1.21.0 · Sourcepub fn connect_timeout(
addr: &SocketAddr,
timeout: Duration,
) -> Result<TcpStream, Error> ⓘ
pub fn connect_timeout( addr: &SocketAddr, timeout: Duration, ) -> Result<TcpStream, Error> ⓘ
Opens a TCP connection to a remote host with a timeout.
Unlike connect
, connect_timeout
takes a single SocketAddr
since
timeout must be applied to individual addresses.
It is an error to pass a zero Duration
to this function.
Unlike other methods on TcpStream
, this does not correspond to a
single system call. It instead calls connect
in nonblocking mode and
then uses an OS-specific mechanism to await the completion of the
connection request.
1.0.0 · Sourcepub fn peer_addr(&self) -> Result<SocketAddr, Error> ⓘ
pub fn peer_addr(&self) -> Result<SocketAddr, Error> ⓘ
Returns the socket address of the remote peer of this TCP connection.
§Examples
use std::net::{Ipv4Addr, SocketAddr, SocketAddrV4, TcpStream};
let stream = TcpStream::connect("127.0.0.1:8080")
.expect("Couldn't connect to the server...");
assert_eq!(stream.peer_addr().unwrap(),
SocketAddr::V4(SocketAddrV4::new(Ipv4Addr::new(127, 0, 0, 1), 8080)));
1.0.0 · Sourcepub fn local_addr(&self) -> Result<SocketAddr, Error> ⓘ
pub fn local_addr(&self) -> Result<SocketAddr, Error> ⓘ
Returns the socket address of the local half of this TCP connection.
§Examples
use std::net::{IpAddr, Ipv4Addr, TcpStream};
let stream = TcpStream::connect("127.0.0.1:8080")
.expect("Couldn't connect to the server...");
assert_eq!(stream.local_addr().unwrap().ip(),
IpAddr::V4(Ipv4Addr::new(127, 0, 0, 1)));
1.0.0 · Sourcepub fn shutdown(&self, how: Shutdown) -> Result<(), Error> ⓘ
pub fn shutdown(&self, how: Shutdown) -> Result<(), Error> ⓘ
Shuts down the read, write, or both halves of this connection.
This function will cause all pending and future I/O on the specified
portions to return immediately with an appropriate value (see the
documentation of Shutdown
).
§Platform-specific behavior
Calling this function multiple times may result in different behavior,
depending on the operating system. On Linux, the second call will
return Ok(())
, but on macOS, it will return ErrorKind::NotConnected
.
This may change in the future.
§Examples
use std::net::{Shutdown, TcpStream};
let stream = TcpStream::connect("127.0.0.1:8080")
.expect("Couldn't connect to the server...");
stream.shutdown(Shutdown::Both).expect("shutdown call failed");
1.0.0 · Sourcepub fn try_clone(&self) -> Result<TcpStream, Error> ⓘ
pub fn try_clone(&self) -> Result<TcpStream, Error> ⓘ
Creates a new independently owned handle to the underlying socket.
The returned TcpStream
is a reference to the same stream that this
object references. Both handles will read and write the same stream of
data, and options set on one stream will be propagated to the other
stream.
§Examples
use std::net::TcpStream;
let stream = TcpStream::connect("127.0.0.1:8080")
.expect("Couldn't connect to the server...");
let stream_clone = stream.try_clone().expect("clone failed...");
1.4.0 · Sourcepub fn set_read_timeout(&self, dur: Option<Duration>) -> Result<(), Error> ⓘ
pub fn set_read_timeout(&self, dur: Option<Duration>) -> Result<(), Error> ⓘ
Sets the read timeout to the timeout specified.
If the value specified is None
, then read
calls will block
indefinitely. An Err
is returned if the zero Duration
is
passed to this method.
§Platform-specific behavior
Platforms may return a different error code whenever a read times out as
a result of setting this option. For example Unix typically returns an
error of the kind WouldBlock
, but Windows may return TimedOut
.
§Examples
use std::net::TcpStream;
let stream = TcpStream::connect("127.0.0.1:8080")
.expect("Couldn't connect to the server...");
stream.set_read_timeout(None).expect("set_read_timeout call failed");
An Err
is returned if the zero Duration
is passed to this
method:
use std::io;
use std::net::TcpStream;
use std::time::Duration;
let stream = TcpStream::connect("127.0.0.1:8080").unwrap();
let result = stream.set_read_timeout(Some(Duration::new(0, 0)));
let err = result.unwrap_err();
assert_eq!(err.kind(), io::ErrorKind::InvalidInput)
1.4.0 · Sourcepub fn set_write_timeout(&self, dur: Option<Duration>) -> Result<(), Error> ⓘ
pub fn set_write_timeout(&self, dur: Option<Duration>) -> Result<(), Error> ⓘ
Sets the write timeout to the timeout specified.
If the value specified is None
, then write
calls will block
indefinitely. An Err
is returned if the zero Duration
is
passed to this method.
§Platform-specific behavior
Platforms may return a different error code whenever a write times out
as a result of setting this option. For example Unix typically returns
an error of the kind WouldBlock
, but Windows may return TimedOut
.
§Examples
use std::net::TcpStream;
let stream = TcpStream::connect("127.0.0.1:8080")
.expect("Couldn't connect to the server...");
stream.set_write_timeout(None).expect("set_write_timeout call failed");
An Err
is returned if the zero Duration
is passed to this
method:
use std::io;
use std::net::TcpStream;
use std::time::Duration;
let stream = TcpStream::connect("127.0.0.1:8080").unwrap();
let result = stream.set_write_timeout(Some(Duration::new(0, 0)));
let err = result.unwrap_err();
assert_eq!(err.kind(), io::ErrorKind::InvalidInput)
1.4.0 · Sourcepub fn read_timeout(&self) -> Result<Option<Duration>, Error> ⓘ
pub fn read_timeout(&self) -> Result<Option<Duration>, Error> ⓘ
Returns the read timeout of this socket.
If the timeout is None
, then read
calls will block indefinitely.
§Platform-specific behavior
Some platforms do not provide access to the current timeout.
§Examples
use std::net::TcpStream;
let stream = TcpStream::connect("127.0.0.1:8080")
.expect("Couldn't connect to the server...");
stream.set_read_timeout(None).expect("set_read_timeout call failed");
assert_eq!(stream.read_timeout().unwrap(), None);
1.4.0 · Sourcepub fn write_timeout(&self) -> Result<Option<Duration>, Error> ⓘ
pub fn write_timeout(&self) -> Result<Option<Duration>, Error> ⓘ
Returns the write timeout of this socket.
If the timeout is None
, then write
calls will block indefinitely.
§Platform-specific behavior
Some platforms do not provide access to the current timeout.
§Examples
use std::net::TcpStream;
let stream = TcpStream::connect("127.0.0.1:8080")
.expect("Couldn't connect to the server...");
stream.set_write_timeout(None).expect("set_write_timeout call failed");
assert_eq!(stream.write_timeout().unwrap(), None);
1.18.0 · Sourcepub fn peek(&self, buf: &mut [u8]) -> Result<usize, Error> ⓘ
pub fn peek(&self, buf: &mut [u8]) -> Result<usize, Error> ⓘ
Receives data on the socket from the remote address to which it is connected, without removing that data from the queue. On success, returns the number of bytes peeked.
Successive calls return the same data. This is accomplished by passing
MSG_PEEK
as a flag to the underlying recv
system call.
§Examples
use std::net::TcpStream;
let stream = TcpStream::connect("127.0.0.1:8000")
.expect("Couldn't connect to the server...");
let mut buf = [0; 10];
let len = stream.peek(&mut buf).expect("peek failed");
Sourcepub fn set_linger(&self, linger: Option<Duration>) -> Result<(), Error> ⓘ
🔬This is a nightly-only experimental API. (tcp_linger
)
pub fn set_linger(&self, linger: Option<Duration>) -> Result<(), Error> ⓘ
tcp_linger
)Sets the value of the SO_LINGER
option on this socket.
This value controls how the socket is closed when data remains
to be sent. If SO_LINGER
is set, the socket will remain open
for the specified duration as the system attempts to send pending data.
Otherwise, the system may close the socket immediately, or wait for a
default timeout.
§Examples
#![feature(tcp_linger)]
use std::net::TcpStream;
use std::time::Duration;
let stream = TcpStream::connect("127.0.0.1:8080")
.expect("Couldn't connect to the server...");
stream.set_linger(Some(Duration::from_secs(0))).expect("set_linger call failed");
Sourcepub fn linger(&self) -> Result<Option<Duration>, Error> ⓘ
🔬This is a nightly-only experimental API. (tcp_linger
)
pub fn linger(&self) -> Result<Option<Duration>, Error> ⓘ
tcp_linger
)Gets the value of the SO_LINGER
option on this socket.
For more information about this option, see TcpStream::set_linger
.
§Examples
#![feature(tcp_linger)]
use std::net::TcpStream;
use std::time::Duration;
let stream = TcpStream::connect("127.0.0.1:8080")
.expect("Couldn't connect to the server...");
stream.set_linger(Some(Duration::from_secs(0))).expect("set_linger call failed");
assert_eq!(stream.linger().unwrap(), Some(Duration::from_secs(0)));
1.9.0 · Sourcepub fn set_nodelay(&self, nodelay: bool) -> Result<(), Error> ⓘ
pub fn set_nodelay(&self, nodelay: bool) -> Result<(), Error> ⓘ
Sets the value of the TCP_NODELAY
option on this socket.
If set, this option disables the Nagle algorithm. This means that segments are always sent as soon as possible, even if there is only a small amount of data. When not set, data is buffered until there is a sufficient amount to send out, thereby avoiding the frequent sending of small packets.
§Examples
use std::net::TcpStream;
let stream = TcpStream::connect("127.0.0.1:8080")
.expect("Couldn't connect to the server...");
stream.set_nodelay(true).expect("set_nodelay call failed");
1.9.0 · Sourcepub fn nodelay(&self) -> Result<bool, Error> ⓘ
pub fn nodelay(&self) -> Result<bool, Error> ⓘ
Gets the value of the TCP_NODELAY
option on this socket.
For more information about this option, see TcpStream::set_nodelay
.
§Examples
use std::net::TcpStream;
let stream = TcpStream::connect("127.0.0.1:8080")
.expect("Couldn't connect to the server...");
stream.set_nodelay(true).expect("set_nodelay call failed");
assert_eq!(stream.nodelay().unwrap_or(false), true);
1.9.0 · Sourcepub fn set_ttl(&self, ttl: u32) -> Result<(), Error> ⓘ
pub fn set_ttl(&self, ttl: u32) -> Result<(), Error> ⓘ
Sets the value for the IP_TTL
option on this socket.
This value sets the time-to-live field that is used in every packet sent from this socket.
§Examples
use std::net::TcpStream;
let stream = TcpStream::connect("127.0.0.1:8080")
.expect("Couldn't connect to the server...");
stream.set_ttl(100).expect("set_ttl call failed");
1.9.0 · Sourcepub fn ttl(&self) -> Result<u32, Error> ⓘ
pub fn ttl(&self) -> Result<u32, Error> ⓘ
Gets the value of the IP_TTL
option for this socket.
For more information about this option, see TcpStream::set_ttl
.
§Examples
use std::net::TcpStream;
let stream = TcpStream::connect("127.0.0.1:8080")
.expect("Couldn't connect to the server...");
stream.set_ttl(100).expect("set_ttl call failed");
assert_eq!(stream.ttl().unwrap_or(0), 100);
1.9.0 · Sourcepub fn take_error(&self) -> Result<Option<Error>, Error> ⓘ
pub fn take_error(&self) -> Result<Option<Error>, Error> ⓘ
Gets the value of the SO_ERROR
option on this socket.
This will retrieve the stored error in the underlying socket, clearing the field in the process. This can be useful for checking errors between calls.
§Examples
use std::net::TcpStream;
let stream = TcpStream::connect("127.0.0.1:8080")
.expect("Couldn't connect to the server...");
stream.take_error().expect("No error was expected...");
1.9.0 · Sourcepub fn set_nonblocking(&self, nonblocking: bool) -> Result<(), Error> ⓘ
pub fn set_nonblocking(&self, nonblocking: bool) -> Result<(), Error> ⓘ
Moves this TCP stream into or out of nonblocking mode.
This will result in read
, write
, recv
and send
system operations
becoming nonblocking, i.e., immediately returning from their calls.
If the IO operation is successful, Ok
is returned and no further
action is required. If the IO operation could not be completed and needs
to be retried, an error with kind io::ErrorKind::WouldBlock
is
returned.
On Unix platforms, calling this method corresponds to calling fcntl
FIONBIO
. On Windows calling this method corresponds to calling
ioctlsocket
FIONBIO
.
§Examples
Reading bytes from a TCP stream in non-blocking mode:
use std::io::{self, Read};
use std::net::TcpStream;
let mut stream = TcpStream::connect("127.0.0.1:7878")
.expect("Couldn't connect to the server...");
stream.set_nonblocking(true).expect("set_nonblocking call failed");
let mut buf = vec![];
loop {
match stream.read_to_end(&mut buf) {
Ok(_) => break,
Err(ref e) if e.kind() == io::ErrorKind::WouldBlock => {
// wait until network socket is ready, typically implemented
// via platform-specific APIs such as epoll or IOCP
wait_for_fd();
}
Err(e) => panic!("encountered IO error: {e}"),
};
};
println!("bytes: {buf:?}");
Trait Implementations§
1.63.0 · Source§impl AsFd for TcpStream
impl AsFd for TcpStream
Source§fn as_fd(&self) -> BorrowedFd<'_>
fn as_fd(&self) -> BorrowedFd<'_>
1.0.0 · Source§impl Read for &TcpStream
impl Read for &TcpStream
Source§fn read(&mut self, buf: &mut [u8]) -> Result<usize, Error> ⓘ
fn read(&mut self, buf: &mut [u8]) -> Result<usize, Error> ⓘ
Source§fn read_buf(&mut self, buf: BorrowedCursor<'_>) -> Result<(), Error> ⓘ
fn read_buf(&mut self, buf: BorrowedCursor<'_>) -> Result<(), Error> ⓘ
read_buf
)Source§fn read_vectored(&mut self, bufs: &mut [IoSliceMut<'_>]) -> Result<usize, Error> ⓘ
fn read_vectored(&mut self, bufs: &mut [IoSliceMut<'_>]) -> Result<usize, Error> ⓘ
read
, except that it reads into a slice of buffers. Read moreSource§fn is_read_vectored(&self) -> bool
fn is_read_vectored(&self) -> bool
can_vector
)1.0.0 · Source§fn read_to_end(&mut self, buf: &mut Vec<u8>) -> Result<usize, Error> ⓘ
fn read_to_end(&mut self, buf: &mut Vec<u8>) -> Result<usize, Error> ⓘ
buf
. Read more1.0.0 · Source§fn read_to_string(&mut self, buf: &mut String) -> Result<usize, Error> ⓘ
fn read_to_string(&mut self, buf: &mut String) -> Result<usize, Error> ⓘ
buf
. Read more1.6.0 · Source§fn read_exact(&mut self, buf: &mut [u8]) -> Result<(), Error> ⓘ
fn read_exact(&mut self, buf: &mut [u8]) -> Result<(), Error> ⓘ
buf
. Read moreSource§fn read_buf_exact(&mut self, cursor: BorrowedCursor<'_>) -> Result<(), Error> ⓘ
fn read_buf_exact(&mut self, cursor: BorrowedCursor<'_>) -> Result<(), Error> ⓘ
read_buf
)cursor
. Read more1.0.0 · Source§fn by_ref(&mut self) -> &mut Selfwhere
Self: Sized,
fn by_ref(&mut self) -> &mut Selfwhere
Self: Sized,
Read
. Read more1.0.0 · Source§impl Read for TcpStream
impl Read for TcpStream
Source§fn read(&mut self, buf: &mut [u8]) -> Result<usize, Error> ⓘ
fn read(&mut self, buf: &mut [u8]) -> Result<usize, Error> ⓘ
Source§fn read_buf(&mut self, buf: BorrowedCursor<'_>) -> Result<(), Error> ⓘ
fn read_buf(&mut self, buf: BorrowedCursor<'_>) -> Result<(), Error> ⓘ
read_buf
)Source§fn read_vectored(&mut self, bufs: &mut [IoSliceMut<'_>]) -> Result<usize, Error> ⓘ
fn read_vectored(&mut self, bufs: &mut [IoSliceMut<'_>]) -> Result<usize, Error> ⓘ
read
, except that it reads into a slice of buffers. Read moreSource§fn is_read_vectored(&self) -> bool
fn is_read_vectored(&self) -> bool
can_vector
)1.0.0 · Source§fn read_to_end(&mut self, buf: &mut Vec<u8>) -> Result<usize, Error> ⓘ
fn read_to_end(&mut self, buf: &mut Vec<u8>) -> Result<usize, Error> ⓘ
buf
. Read more1.0.0 · Source§fn read_to_string(&mut self, buf: &mut String) -> Result<usize, Error> ⓘ
fn read_to_string(&mut self, buf: &mut String) -> Result<usize, Error> ⓘ
buf
. Read more1.6.0 · Source§fn read_exact(&mut self, buf: &mut [u8]) -> Result<(), Error> ⓘ
fn read_exact(&mut self, buf: &mut [u8]) -> Result<(), Error> ⓘ
buf
. Read moreSource§fn read_buf_exact(&mut self, cursor: BorrowedCursor<'_>) -> Result<(), Error> ⓘ
fn read_buf_exact(&mut self, cursor: BorrowedCursor<'_>) -> Result<(), Error> ⓘ
read_buf
)cursor
. Read more1.0.0 · Source§fn by_ref(&mut self) -> &mut Selfwhere
Self: Sized,
fn by_ref(&mut self) -> &mut Selfwhere
Self: Sized,
Read
. Read moreSource§impl TcpStreamExt for TcpStream
impl TcpStreamExt for TcpStream
Source§fn set_quickack(&self, quickack: bool) -> Result<(), Error> ⓘ
fn set_quickack(&self, quickack: bool) -> Result<(), Error> ⓘ
tcp_quickack
)TCP_QUICKACK
. Read moreSource§fn quickack(&self) -> Result<bool, Error> ⓘ
fn quickack(&self) -> Result<bool, Error> ⓘ
tcp_quickack
)TCP_QUICKACK
option on this socket. Read more1.0.0 · Source§impl Write for &TcpStream
impl Write for &TcpStream
Source§fn write(&mut self, buf: &[u8]) -> Result<usize, Error> ⓘ
fn write(&mut self, buf: &[u8]) -> Result<usize, Error> ⓘ
Source§fn is_write_vectored(&self) -> bool
fn is_write_vectored(&self) -> bool
can_vector
)Source§fn flush(&mut self) -> Result<(), Error> ⓘ
fn flush(&mut self) -> Result<(), Error> ⓘ
1.0.0 · Source§fn write_all(&mut self, buf: &[u8]) -> Result<(), Error> ⓘ
fn write_all(&mut self, buf: &[u8]) -> Result<(), Error> ⓘ
Source§fn write_all_vectored(&mut self, bufs: &mut [IoSlice<'_>]) -> Result<(), Error> ⓘ
fn write_all_vectored(&mut self, bufs: &mut [IoSlice<'_>]) -> Result<(), Error> ⓘ
write_all_vectored
)1.0.0 · Source§impl Write for TcpStream
impl Write for TcpStream
Source§fn write(&mut self, buf: &[u8]) -> Result<usize, Error> ⓘ
fn write(&mut self, buf: &[u8]) -> Result<usize, Error> ⓘ
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fn is_write_vectored(&self) -> bool
can_vector
)Source§fn flush(&mut self) -> Result<(), Error> ⓘ
fn flush(&mut self) -> Result<(), Error> ⓘ
1.0.0 · Source§fn write_all(&mut self, buf: &[u8]) -> Result<(), Error> ⓘ
fn write_all(&mut self, buf: &[u8]) -> Result<(), Error> ⓘ
Source§fn write_all_vectored(&mut self, bufs: &mut [IoSlice<'_>]) -> Result<(), Error> ⓘ
fn write_all_vectored(&mut self, bufs: &mut [IoSlice<'_>]) -> Result<(), Error> ⓘ
write_all_vectored
)Auto Trait Implementations§
impl Freeze for TcpStream
impl RefUnwindSafe for TcpStream
impl Send for TcpStream
impl Sync for TcpStream
impl Unpin for TcpStream
impl UnwindSafe for TcpStream
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§impl<T> ArchivePointee for T
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type ArchivedMetadata = ()
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T: ?Sized,
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const BYTE_ALIGN: usize = _
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§fn execute(&mut self, command: impl Command) -> Result<&mut T, Error> ⓘ
fn execute(&mut self, command: impl Command) -> Result<&mut T, Error> ⓘ
Executes the given command directly.
The given command its ANSI escape code will be written and flushed onto Self
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§Arguments
-
The command that you want to execute directly.
§Example
use std::io;
use crossterm::{ExecutableCommand, style::Print};
fn main() -> io::Result<()> {
// will be executed directly
io::stdout()
.execute(Print("sum:\n".to_string()))?
.execute(Print(format!("1 + 1= {} ", 1 + 1)))?;
Ok(())
// ==== Output ====
// sum:
// 1 + 1 = 2
}
Have a look over at the Command API for more details.
§Notes
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- In case of Windows versions lower than 10, a direct WinAPI call will be made.
The reason for this is that Windows versions lower than 10 do not support ANSI codes,
and can therefore not be written to the given
writer
. Therefore, there is no difference between execute and queue for those old Windows versions.
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unsafe fn mem_transmute_copy<Src, Dst>(src: &Src) -> Dst
unsafe_layout
only.T
represented by the all-zero byte-pattern. Read moreSource§fn mem_as_bytes(&self) -> &[u8] ⓘ
fn mem_as_bytes(&self) -> &[u8] ⓘ
unsafe_slice
only.§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
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impl<T> Hook for T
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more§impl<F, T> IntoSample<T> for Fwhere
T: FromSample<F>,
impl<F, T> IntoSample<T> for Fwhere
T: FromSample<F>,
fn into_sample(self) -> T
§impl<T> LayoutRaw for T
impl<T> LayoutRaw for T
§fn layout_raw(_: <T as Pointee>::Metadata) -> Result<Layout, LayoutError> ⓘ
fn layout_raw(_: <T as Pointee>::Metadata) -> Result<Layout, LayoutError> ⓘ
§impl<T, N1, N2> Niching<NichedOption<T, N1>> for N2
impl<T, N1, N2> Niching<NichedOption<T, N1>> for N2
§unsafe fn is_niched(niched: *const NichedOption<T, N1>) -> bool
unsafe fn is_niched(niched: *const NichedOption<T, N1>) -> bool
§fn resolve_niched(out: Place<NichedOption<T, N1>>)
fn resolve_niched(out: Place<NichedOption<T, N1>>)
out
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is niched.§impl<T> Pointable for T
impl<T> Pointable for T
§impl<T> QueueableCommand for T
impl<T> QueueableCommand for T
§fn queue(&mut self, command: impl Command) -> Result<&mut T, Error> ⓘ
fn queue(&mut self, command: impl Command) -> Result<&mut T, Error> ⓘ
Queues the given command for further execution.
Queued commands will be executed in the following cases:
- When
flush
is called manually on the given type implementingio::Write
. - The terminal will
flush
automatically if the buffer is full. - Each line is flushed in case of
stdout
, because it is line buffered.
§Arguments
-
The command that you want to queue for later execution.
§Examples
use std::io::{self, Write};
use crossterm::{QueueableCommand, style::Print};
fn main() -> io::Result<()> {
let mut stdout = io::stdout();
// `Print` will executed executed when `flush` is called.
stdout
.queue(Print("foo 1\n".to_string()))?
.queue(Print("foo 2".to_string()))?;
// some other code (no execution happening here) ...
// when calling `flush` on `stdout`, all commands will be written to the stdout and therefore executed.
stdout.flush()?;
Ok(())
// ==== Output ====
// foo 1
// foo 2
}
Have a look over at the Command API for more details.
§Notes
- In the case of UNIX and Windows 10, ANSI codes are written to the given ‘writer’.
- In case of Windows versions lower than 10, a direct WinAPI call will be made.
The reason for this is that Windows versions lower than 10 do not support ANSI codes,
and can therefore not be written to the given
writer
. Therefore, there is no difference between execute and queue for those old Windows versions.
§impl<W> SynchronizedUpdate for W
impl<W> SynchronizedUpdate for W
§fn sync_update<T>(
&mut self,
operations: impl FnOnce(&mut W) -> T,
) -> Result<T, Error> ⓘ
fn sync_update<T>( &mut self, operations: impl FnOnce(&mut W) -> T, ) -> Result<T, Error> ⓘ
Performs a set of actions within a synchronous update.
Updates will be suspended in the terminal, the function will be executed against self, updates will be resumed, and a flush will be performed.
§Arguments
-
Function
A function that performs the operations that must execute in a synchronized update.
§Examples
use std::io;
use crossterm::{ExecutableCommand, SynchronizedUpdate, style::Print};
fn main() -> io::Result<()> {
let mut stdout = io::stdout();
stdout.sync_update(|stdout| {
stdout.execute(Print("foo 1\n".to_string()))?;
stdout.execute(Print("foo 2".to_string()))?;
// The effects of the print command will not be present in the terminal
// buffer, but not visible in the terminal.
std::io::Result::Ok(())
})?;
// The effects of the commands will be visible.
Ok(())
// ==== Output ====
// foo 1
// foo 2
}
§Notes
This command is performed only using ANSI codes, and will do nothing on terminals that do not support ANSI codes, or this specific extension.
When rendering the screen of the terminal, the Emulator usually iterates through each visible grid cell and renders its current state. With applications updating the screen a at higher frequency this can cause tearing.
This mode attempts to mitigate that.
When the synchronization mode is enabled following render calls will keep rendering the last rendered state. The terminal Emulator keeps processing incoming text and sequences. When the synchronized update mode is disabled again the renderer may fetch the latest screen buffer state again, effectively avoiding the tearing effect by unintentionally rendering in the middle a of an application screen update.