Constant SDL_HINT_GPU_DRIVER
pub const SDL_HINT_GPU_DRIVER: *const i8 = _; // {alloc39475<imm>: *const i8}
Available on crate feature
dep_sdl3
only.Expand description
A variable that specifies a GPU backend to use.
By default, SDL will try all available GPU backends in a reasonable order until it finds one that can work, but this hint allows the app or user to force a specific target, such as “direct3d11” if, say, your hardware supports D3D12 but want to try using D3D11 instead.
This hint should be set before any GPU functions are called.
§Availability
This hint is available since SDL 3.2.0.