Constant SDL_HINT_GDK_TEXTINPUT_SCOPE
pub const SDL_HINT_GDK_TEXTINPUT_SCOPE: *const i8 = _; // {alloc39455<imm>: *const i8}
Available on crate feature
dep_sdl3
only.Expand description
This variable sets the input scope of the TextInput window on GDK platforms.
Set this hint to change the XGameUiTextEntryInputScope value that will be passed to the window creation function. The value must be a stringified integer, for example “0” for XGameUiTextEntryInputScope::Default.
This hint is available only if SDL_GDK_TEXTINPUT defined.
This hint should be set before calling [SDL_StartTextInput()
]
§Availability
This hint is available since SDL 3.2.0.