Struct SDL_BlendFactor
#[repr(transparent)]pub struct SDL_BlendFactor(pub i32);
Available on crate feature
dep_sdl3
only.Expand description
The normalized factor used to multiply pixel components.
The blend factors are multiplied with the pixels from a drawing operation (src) and the pixels from the render target (dst) before the blend operation. The comma-separated factors listed above are always applied in the component order red, green, blue, and alpha.
§Availability
This enum is available since SDL 3.2.0.
§Known values (sdl3-sys
)
Associated constant | Global constant | Description |
---|---|---|
ZERO | SDL_BLENDFACTOR_ZERO | 0, 0, 0, 0 |
ONE | SDL_BLENDFACTOR_ONE | 1, 1, 1, 1 |
SRC_COLOR | SDL_BLENDFACTOR_SRC_COLOR | srcR, srcG, srcB, srcA |
ONE_MINUS_SRC_COLOR | SDL_BLENDFACTOR_ONE_MINUS_SRC_COLOR | 1-srcR, 1-srcG, 1-srcB, 1-srcA |
SRC_ALPHA | SDL_BLENDFACTOR_SRC_ALPHA | srcA, srcA, srcA, srcA |
ONE_MINUS_SRC_ALPHA | SDL_BLENDFACTOR_ONE_MINUS_SRC_ALPHA | 1-srcA, 1-srcA, 1-srcA, 1-srcA |
DST_COLOR | SDL_BLENDFACTOR_DST_COLOR | dstR, dstG, dstB, dstA |
ONE_MINUS_DST_COLOR | SDL_BLENDFACTOR_ONE_MINUS_DST_COLOR | 1-dstR, 1-dstG, 1-dstB, 1-dstA |
DST_ALPHA | SDL_BLENDFACTOR_DST_ALPHA | dstA, dstA, dstA, dstA |
ONE_MINUS_DST_ALPHA | SDL_BLENDFACTOR_ONE_MINUS_DST_ALPHA | 1-dstA, 1-dstA, 1-dstA, 1-dstA |
Tuple Fields§
§0: i32
Implementations§
§impl SDL_BlendFactor
impl SDL_BlendFactor
pub const ZERO: SDL_BlendFactor
pub const ZERO: SDL_BlendFactor
0, 0, 0, 0
pub const ONE: SDL_BlendFactor
pub const ONE: SDL_BlendFactor
1, 1, 1, 1
pub const SRC_COLOR: SDL_BlendFactor
pub const SRC_COLOR: SDL_BlendFactor
srcR, srcG, srcB, srcA
pub const ONE_MINUS_SRC_COLOR: SDL_BlendFactor
pub const ONE_MINUS_SRC_COLOR: SDL_BlendFactor
1-srcR, 1-srcG, 1-srcB, 1-srcA
pub const SRC_ALPHA: SDL_BlendFactor
pub const SRC_ALPHA: SDL_BlendFactor
srcA, srcA, srcA, srcA
pub const ONE_MINUS_SRC_ALPHA: SDL_BlendFactor
pub const ONE_MINUS_SRC_ALPHA: SDL_BlendFactor
1-srcA, 1-srcA, 1-srcA, 1-srcA
pub const DST_COLOR: SDL_BlendFactor
pub const DST_COLOR: SDL_BlendFactor
dstR, dstG, dstB, dstA
pub const ONE_MINUS_DST_COLOR: SDL_BlendFactor
pub const ONE_MINUS_DST_COLOR: SDL_BlendFactor
1-dstR, 1-dstG, 1-dstB, 1-dstA
pub const DST_ALPHA: SDL_BlendFactor
pub const DST_ALPHA: SDL_BlendFactor
dstA, dstA, dstA, dstA
pub const ONE_MINUS_DST_ALPHA: SDL_BlendFactor
pub const ONE_MINUS_DST_ALPHA: SDL_BlendFactor
1-dstA, 1-dstA, 1-dstA, 1-dstA
Trait Implementations§
§impl Clone for SDL_BlendFactor
impl Clone for SDL_BlendFactor
§fn clone(&self) -> SDL_BlendFactor
fn clone(&self) -> SDL_BlendFactor
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Default for SDL_BlendFactor
impl Default for SDL_BlendFactor
§fn default() -> SDL_BlendFactor
fn default() -> SDL_BlendFactor
Returns the “default value” for a type. Read more
§impl From<SDL_BlendFactor> for i32
impl From<SDL_BlendFactor> for i32
§fn from(value: SDL_BlendFactor) -> i32
fn from(value: SDL_BlendFactor) -> i32
Converts to this type from the input type.
§impl Hash for SDL_BlendFactor
impl Hash for SDL_BlendFactor
§impl Ord for SDL_BlendFactor
impl Ord for SDL_BlendFactor
§impl PartialEq for SDL_BlendFactor
impl PartialEq for SDL_BlendFactor
§impl PartialOrd for SDL_BlendFactor
impl PartialOrd for SDL_BlendFactor
impl Copy for SDL_BlendFactor
impl Eq for SDL_BlendFactor
impl StructuralPartialEq for SDL_BlendFactor
Auto Trait Implementations§
impl Freeze for SDL_BlendFactor
impl RefUnwindSafe for SDL_BlendFactor
impl Send for SDL_BlendFactor
impl Sync for SDL_BlendFactor
impl Unpin for SDL_BlendFactor
impl UnwindSafe for SDL_BlendFactor
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