Struct SDL_AtomicU32
#[repr(C)]pub struct SDL_AtomicU32 {
pub value: u32,
}
dep_sdl3
only.Expand description
A type representing an atomic unsigned 32-bit value.
This can be used to manage a value that is synchronized across multiple
CPUs without a race condition; when an app sets a value with
SDL_SetAtomicU32
all other threads, regardless of the CPU it is running on,
will see that value when retrieved with SDL_GetAtomicU32
, regardless of CPU
caches, etc.
This is also useful for atomic compare-and-swap operations: a thread can change the value as long as its current value matches expectations. When done in a loop, one can guarantee data consistency across threads without a lock (but the usual warnings apply: if you don’t know what you’re doing, or you don’t do it carefully, you can confidently cause any number of disasters with this, so in most cases, you should use a mutex instead of this!).
This is a struct so people don’t accidentally use numeric operations on it directly. You have to use SDL atomic functions.
§Availability
This struct is available since SDL 3.2.0.
§See also
Fields§
§value: u32
Trait Implementations§
§impl Default for SDL_AtomicU32
impl Default for SDL_AtomicU32
§fn default() -> SDL_AtomicU32
fn default() -> SDL_AtomicU32
Auto Trait Implementations§
impl Freeze for SDL_AtomicU32
impl RefUnwindSafe for SDL_AtomicU32
impl Send for SDL_AtomicU32
impl Sync for SDL_AtomicU32
impl Unpin for SDL_AtomicU32
impl UnwindSafe for SDL_AtomicU32
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