Struct Group

pub struct Group(pub i32);
Available on crate feature dep_sdl2 only.
Expand description

Sound effect channel grouping.

Tuple Fields§

§0: i32

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impl Group

pub fn add_channels_range(self, from: i32, to: i32) -> i32

Add channels starting at from up through to to group tag, or reset it’s group to the default group tag (-1).

pub fn add_channel(self, _: Channel) -> bool

Add which channel to group tag, or reset it’s group to the default group tag

pub fn count(self) -> i32

Count the number of channels in group

pub fn find_available(self) -> Option<Channel>

Find the first available (not playing) channel in group

pub fn find_oldest(self) -> Option<Channel>

Find the oldest actively playing channel in group

pub fn find_newest(self) -> Option<Channel>

Find the newest, most recently started, actively playing channel in group.

pub fn fade_out(self, ms: i32) -> i32

Gradually fade out channels in group over some milliseconds starting from now. Returns the number of channels set to fade out.

pub fn halt(self)

Halt playback on all channels in group.

Trait Implementations§

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impl Clone for Group

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fn clone(&self) -> Group

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Default for Group

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fn default() -> Group

Returns the “default value” for a type. Read more
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impl Copy for Group

Auto Trait Implementations§

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impl Freeze for Group

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impl RefUnwindSafe for Group

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impl Send for Group

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impl Sync for Group

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impl Unpin for Group

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impl UnwindSafe for Group

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The alignment of this type in bytes.
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The size of this type in bytes.
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