Struct AudioManager
pub struct AudioManager<B = CpalBackend>where
B: Backend,{ /* private fields */ }
dep_kira
only.Expand description
Controls audio from gameplay code.
Implementations§
§impl<B> AudioManager<B>where
B: Backend,
impl<B> AudioManager<B>where
B: Backend,
pub fn new(
settings: AudioManagerSettings<B>,
) -> Result<AudioManager<B>, <B as Backend>::Error> ⓘ
pub fn new( settings: AudioManagerSettings<B>, ) -> Result<AudioManager<B>, <B as Backend>::Error> ⓘ
Creates a new AudioManager
.
§Examples
Create an AudioManager
using the DefaultBackend
and the
default settings:
use kira::{AudioManager, AudioManagerSettings, DefaultBackend};
let audio_manager = AudioManager::<DefaultBackend>::new(AudioManagerSettings::default())?;
Create an AudioManager
with a reverb effect on the main mixer track:
use kira::{
AudioManager, AudioManagerSettings, DefaultBackend,
track::MainTrackBuilder,
effect::reverb::ReverbBuilder,
};
let audio_manager = AudioManager::<DefaultBackend>::new(AudioManagerSettings {
main_track_builder: MainTrackBuilder::new().with_effect(ReverbBuilder::new()),
..Default::default()
})?;
pub fn play<D>(
&mut self,
sound_data: D,
) -> Result<<D as SoundData>::Handle, PlaySoundError<<D as SoundData>::Error>> ⓘwhere
D: SoundData,
pub fn play<D>(
&mut self,
sound_data: D,
) -> Result<<D as SoundData>::Handle, PlaySoundError<<D as SoundData>::Error>> ⓘwhere
D: SoundData,
Plays a sound.
§Examples
use kira::sound::static_sound::{StaticSoundData, StaticSoundSettings};
let sound_data = StaticSoundData::from_file("sound.ogg")?;
manager.play(sound_data)?;
pub fn add_sub_track(
&mut self,
builder: TrackBuilder,
) -> Result<TrackHandle, ResourceLimitReached> ⓘ
pub fn add_sub_track( &mut self, builder: TrackBuilder, ) -> Result<TrackHandle, ResourceLimitReached> ⓘ
Creates a mixer sub-track.
pub fn add_spatial_sub_track(
&mut self,
listener: impl Into<ListenerId>,
position: impl Into<Value<Vector3<f32>>>,
builder: SpatialTrackBuilder,
) -> Result<SpatialTrackHandle, ResourceLimitReached> ⓘ
pub fn add_spatial_sub_track( &mut self, listener: impl Into<ListenerId>, position: impl Into<Value<Vector3<f32>>>, builder: SpatialTrackBuilder, ) -> Result<SpatialTrackHandle, ResourceLimitReached> ⓘ
Adds a spatial mixer sub-track.
pub fn add_send_track(
&mut self,
builder: SendTrackBuilder,
) -> Result<SendTrackHandle, ResourceLimitReached> ⓘ
pub fn add_send_track( &mut self, builder: SendTrackBuilder, ) -> Result<SendTrackHandle, ResourceLimitReached> ⓘ
Creates a mixer send track.
pub fn add_clock(
&mut self,
speed: impl Into<Value<ClockSpeed>>,
) -> Result<ClockHandle, ResourceLimitReached> ⓘ
pub fn add_clock( &mut self, speed: impl Into<Value<ClockSpeed>>, ) -> Result<ClockHandle, ResourceLimitReached> ⓘ
Creates a clock.
§Examples
use kira::clock::ClockSpeed;
let clock = manager.add_clock(ClockSpeed::TicksPerMinute(120.0))?;
pub fn add_modulator<Builder>(
&mut self,
builder: Builder,
) -> Result<<Builder as ModulatorBuilder>::Handle, ResourceLimitReached> ⓘwhere
Builder: ModulatorBuilder,
pub fn add_modulator<Builder>(
&mut self,
builder: Builder,
) -> Result<<Builder as ModulatorBuilder>::Handle, ResourceLimitReached> ⓘwhere
Builder: ModulatorBuilder,
Creates a modulator.
§Examples
use kira::modulator::lfo::LfoBuilder;
let modulator = manager.add_modulator(LfoBuilder::new())?;
pub fn add_listener(
&mut self,
position: impl Into<Value<Vector3<f32>>>,
orientation: impl Into<Value<Quaternion<f32>>>,
) -> Result<ListenerHandle, ResourceLimitReached> ⓘ
pub fn add_listener( &mut self, position: impl Into<Value<Vector3<f32>>>, orientation: impl Into<Value<Quaternion<f32>>>, ) -> Result<ListenerHandle, ResourceLimitReached> ⓘ
Creates a listener.
§Examples
// This example uses `glam`, but you can use any math library that has interoperability
// with `mint`.
let listener = manager.add_listener(glam::vec3(0.0, 0.0, 0.0), glam::Quat::IDENTITY)?;
pub fn main_track(&mut self) -> &mut MainTrackHandle
pub fn main_track(&mut self) -> &mut MainTrackHandle
Returns a handle to the main mixer track.
§Examples
Use the main track handle to adjust the volume of all audio:
use kira::Tween;
manager.main_track().set_volume(-6.0, Tween::default());
pub fn sub_track_capacity(&self) -> usize ⓘ
pub fn sub_track_capacity(&self) -> usize ⓘ
Returns the number of mixer sub-tracks that can exist at a time.
pub fn send_track_capacity(&self) -> usize ⓘ
pub fn send_track_capacity(&self) -> usize ⓘ
Returns the number of mixer send tracks that can exist at a time.
pub fn clock_capacity(&self) -> usize ⓘ
pub fn clock_capacity(&self) -> usize ⓘ
Returns the number of clocks that can exist at a time.
pub fn modulator_capacity(&self) -> usize ⓘ
pub fn modulator_capacity(&self) -> usize ⓘ
Returns the number of modulators that can exist at a time.
pub fn num_sub_tracks(&self) -> usize ⓘ
pub fn num_sub_tracks(&self) -> usize ⓘ
Returns the number of mixer sub-tracks that currently exist.
pub fn num_send_tracks(&self) -> usize ⓘ
pub fn num_send_tracks(&self) -> usize ⓘ
Returns the number of mixer send tracks that currently exist.
pub fn num_clocks(&self) -> usize ⓘ
pub fn num_clocks(&self) -> usize ⓘ
Returns the number of clocks that currently exist.
pub fn num_modulators(&self) -> usize ⓘ
pub fn num_modulators(&self) -> usize ⓘ
Returns the number of modulators that currently exist.
pub fn backend_mut(&mut self) -> &mut B
pub fn backend_mut(&mut self) -> &mut B
Returns a mutable reference to this manager’s backend.
Auto Trait Implementations§
impl<B = CpalBackend> !Freeze for AudioManager<B>
impl<B = CpalBackend> !RefUnwindSafe for AudioManager<B>
impl<B> Send for AudioManager<B>where
B: Send,
impl<B> Sync for AudioManager<B>where
B: Sync,
impl<B> Unpin for AudioManager<B>where
B: Unpin,
impl<B = CpalBackend> !UnwindSafe for AudioManager<B>
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