Struct PngDecoder
pub struct PngDecoder<R>{ /* private fields */ }
dep_image
only.Expand description
PNG decoder
Implementations§
§impl<R> PngDecoder<R>
impl<R> PngDecoder<R>
pub fn new(r: R) -> Result<PngDecoder<R>, ImageError> ⓘ
pub fn new(r: R) -> Result<PngDecoder<R>, ImageError> ⓘ
Creates a new decoder that decodes from the stream r
pub fn with_limits(r: R, limits: Limits) -> Result<PngDecoder<R>, ImageError> ⓘ
pub fn with_limits(r: R, limits: Limits) -> Result<PngDecoder<R>, ImageError> ⓘ
Creates a new decoder that decodes from the stream r
with the given limits.
pub fn gamma_value(&self) -> Result<Option<f64>, ImageError> ⓘ
pub fn gamma_value(&self) -> Result<Option<f64>, ImageError> ⓘ
Returns the gamma value of the image or None if no gamma value is indicated.
If an sRGB chunk is present this method returns a gamma value of 0.45455 and ignores the value in the gAMA chunk. This is the recommended behavior according to the PNG standard:
When the sRGB chunk is present, […] decoders that recognize the sRGB chunk but are not capable of colour management are recommended to ignore the gAMA and cHRM chunks, and use the values given above as if they had appeared in gAMA and cHRM chunks.
pub fn apng(self) -> Result<ApngDecoder<R>, ImageError> ⓘ
pub fn apng(self) -> Result<ApngDecoder<R>, ImageError> ⓘ
Turn this into an iterator over the animation frames.
Reading the complete animation requires more memory than reading the data from the IDAT frame–multiple frame buffers need to be reserved at the same time. We further do not support compositing 16-bit colors. In any case this would be lossy as the interface of animation decoders does not support 16-bit colors.
If something is not supported or a limit is violated then the decoding step that requires them will fail and an error will be returned instead of the frame. No further frames will be returned.
pub fn is_apng(&self) -> Result<bool, ImageError> ⓘ
pub fn is_apng(&self) -> Result<bool, ImageError> ⓘ
Returns if the image contains an animation.
Note that the file itself decides if the default image is considered to be part of the animation. When it is not the common interpretation is to use it as a thumbnail.
If a non-animated image is converted into an ApngDecoder
then its iterator is empty.
Trait Implementations§
§impl<R> ImageDecoder for PngDecoder<R>
impl<R> ImageDecoder for PngDecoder<R>
§fn dimensions(&self) -> (u32, u32) ⓘ
fn dimensions(&self) -> (u32, u32) ⓘ
§fn color_type(&self) -> ColorType
fn color_type(&self) -> ColorType
§fn icc_profile(&mut self) -> Result<Option<Vec<u8>>, ImageError> ⓘ
fn icc_profile(&mut self) -> Result<Option<Vec<u8>>, ImageError> ⓘ
Ok(None)
if the image does not have one. Read more§fn read_image(self, buf: &mut [u8]) -> Result<(), ImageError> ⓘ
fn read_image(self, buf: &mut [u8]) -> Result<(), ImageError> ⓘ
§fn read_image_boxed(
self: Box<PngDecoder<R>>,
buf: &mut [u8],
) -> Result<(), ImageError> ⓘ
fn read_image_boxed( self: Box<PngDecoder<R>>, buf: &mut [u8], ) -> Result<(), ImageError> ⓘ
read_image
instead; this method is an implementation detail needed so the trait can
be object safe. Read more§fn set_limits(&mut self, limits: Limits) -> Result<(), ImageError> ⓘ
fn set_limits(&mut self, limits: Limits) -> Result<(), ImageError> ⓘ
§fn original_color_type(&self) -> ExtendedColorType
fn original_color_type(&self) -> ExtendedColorType
§fn exif_metadata(&mut self) -> Result<Option<Vec<u8>>, ImageError> ⓘ
fn exif_metadata(&mut self) -> Result<Option<Vec<u8>>, ImageError> ⓘ
kamadak-exif
is required to actually parse it. Read more§fn orientation(&mut self) -> Result<Orientation, ImageError> ⓘ
fn orientation(&mut self) -> Result<Orientation, ImageError> ⓘ
§fn total_bytes(&self) -> u64
fn total_bytes(&self) -> u64
Auto Trait Implementations§
impl<R> Freeze for PngDecoder<R>where
R: Freeze,
impl<R> !RefUnwindSafe for PngDecoder<R>
impl<R> Send for PngDecoder<R>where
R: Send,
impl<R> Sync for PngDecoder<R>where
R: Sync,
impl<R> Unpin for PngDecoder<R>where
R: Unpin,
impl<R> !UnwindSafe for PngDecoder<R>
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