Struct App
pub struct App {}
Available on crate feature
dep_fltk
only.Expand description
Basic Application struct, used to instantiate, set the scheme and run the event loop
Implementations§
§impl App
impl App
pub fn set_scheme(&mut self, scheme: Scheme)
pub fn set_scheme(&mut self, scheme: Scheme)
Sets the scheme of the application
pub fn with_scheme(self, scheme: Scheme) -> App
pub fn with_scheme(self, scheme: Scheme) -> App
Sets the scheme of the application
pub fn wait(self) -> bool
pub fn wait(self) -> bool
Wait for incoming messages. Calls to redraw within wait require an explicit sleep
pub fn load_system_fonts(self) -> App
pub fn load_system_fonts(self) -> App
Loads system fonts
pub fn load_font<P>(self, path: P) -> Result<String, FltkError> ⓘ
pub fn load_font<P>(self, path: P) -> Result<String, FltkError> ⓘ
Loads a font from a path.
On success, returns a String with the ttf Font Family name. The font’s index is always 16.
As such only one font can be loaded at a time.
The font name can be used with Font::by_name
, and index with Font::by_index
.
§Examples
use fltk::{prelude::*, *};
let app = app::App::default();
let font = app.load_font("font.ttf").unwrap();
let mut frame = frame::Frame::new(0, 0, 400, 100, "Hello");
frame.set_label_font(enums::Font::by_name(&font));
§Errors
Returns ResourceNotFound
if the Font file was not found
pub fn set_visual(self, mode: Mode) -> Result<(), FltkError> ⓘ
pub fn set_visual(self, mode: Mode) -> Result<(), FltkError> ⓘ
Set the visual of the application
§Errors
Returns FailedOperation
if FLTK failed to set the visual mode
pub fn redraw(self)
pub fn redraw(self)
Redraws the app
pub fn quit(self)
pub fn quit(self)
Quit the application
Trait Implementations§
Auto Trait Implementations§
impl Freeze for App
impl RefUnwindSafe for App
impl Send for App
impl Sync for App
impl Unpin for App
impl UnwindSafe for App
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const BYTE_ALIGN: usize = _
The alignment of this type in bytes.
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Returns the alignment of this type in bytes.
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