pub struct System;
std
only.Expand description
The default memory allocator provided by the operating system.
This is based on malloc
on Unix platforms and HeapAlloc
on Windows,
plus related functions. However, it is not valid to mix use of the backing
system allocator with System
, as this implementation may include extra
work, such as to serve alignment requests greater than the alignment
provided directly by the backing system allocator.
This type implements the GlobalAlloc
trait. Currently the default
global allocator is unspecified. Libraries, however, like cdylib
s and
staticlib
s are guaranteed to use the System
by default and as such
work as if they had this definition:
use std::alloc::System;
#[global_allocator]
static A: System = System;
fn main() {
let a = Box::new(4); // Allocates from the system allocator.
println!("{a}");
}
You can also define your own wrapper around System
if you’d like, such as
keeping track of the number of all bytes allocated:
use std::alloc::{System, GlobalAlloc, Layout};
use std::sync::atomic::{AtomicUsize, Ordering::Relaxed};
struct Counter;
static ALLOCATED: AtomicUsize = AtomicUsize::new(0);
unsafe impl GlobalAlloc for Counter {
unsafe fn alloc(&self, layout: Layout) -> *mut u8 {
let ret = System.alloc(layout);
if !ret.is_null() {
ALLOCATED.fetch_add(layout.size(), Relaxed);
}
ret
}
unsafe fn dealloc(&self, ptr: *mut u8, layout: Layout) {
System.dealloc(ptr, layout);
ALLOCATED.fetch_sub(layout.size(), Relaxed);
}
}
#[global_allocator]
static A: Counter = Counter;
fn main() {
println!("allocated bytes before main: {}", ALLOCATED.load(Relaxed));
}
It can also be used directly to allocate memory independently of whatever
global allocator has been selected for a Rust program. For example if a Rust
program opts in to using jemalloc as the global allocator, System
will
still allocate memory using malloc
and HeapAlloc
.
Trait Implementations§
Source§impl Allocator for System
impl Allocator for System
Source§fn allocate(&self, layout: Layout) -> Result<NonNull<[u8]>, AllocError> ⓘ
fn allocate(&self, layout: Layout) -> Result<NonNull<[u8]>, AllocError> ⓘ
allocator_api
)Source§fn allocate_zeroed(&self, layout: Layout) -> Result<NonNull<[u8]>, AllocError> ⓘ
fn allocate_zeroed(&self, layout: Layout) -> Result<NonNull<[u8]>, AllocError> ⓘ
allocator_api
)allocate
, but also ensures that the returned memory is zero-initialized. Read moreSource§unsafe fn deallocate(&self, ptr: NonNull<u8>, layout: Layout)
unsafe fn deallocate(&self, ptr: NonNull<u8>, layout: Layout)
allocator_api
)ptr
. Read moreSource§unsafe fn grow(
&self,
ptr: NonNull<u8>,
old_layout: Layout,
new_layout: Layout,
) -> Result<NonNull<[u8]>, AllocError> ⓘ
unsafe fn grow( &self, ptr: NonNull<u8>, old_layout: Layout, new_layout: Layout, ) -> Result<NonNull<[u8]>, AllocError> ⓘ
allocator_api
)Source§unsafe fn grow_zeroed(
&self,
ptr: NonNull<u8>,
old_layout: Layout,
new_layout: Layout,
) -> Result<NonNull<[u8]>, AllocError> ⓘ
unsafe fn grow_zeroed( &self, ptr: NonNull<u8>, old_layout: Layout, new_layout: Layout, ) -> Result<NonNull<[u8]>, AllocError> ⓘ
allocator_api
)grow
, but also ensures that the new contents are set to zero before being
returned. Read more1.28.0 · Source§impl GlobalAlloc for System
impl GlobalAlloc for System
Source§unsafe fn alloc(&self, layout: Layout) -> *mut u8
unsafe fn alloc(&self, layout: Layout) -> *mut u8
layout
. Read moreSource§unsafe fn alloc_zeroed(&self, layout: Layout) -> *mut u8
unsafe fn alloc_zeroed(&self, layout: Layout) -> *mut u8
alloc
, but also ensures that the contents
are set to zero before being returned. Read moreimpl Copy for System
Auto Trait Implementations§
impl Freeze for System
impl RefUnwindSafe for System
impl Send for System
impl Sync for System
impl Unpin for System
impl UnwindSafe for System
Blanket Implementations§
§impl<T> ArchivePointee for T
impl<T> ArchivePointee for T
§type ArchivedMetadata = ()
type ArchivedMetadata = ()
§fn pointer_metadata(
_: &<T as ArchivePointee>::ArchivedMetadata,
) -> <T as Pointee>::Metadata
fn pointer_metadata( _: &<T as ArchivePointee>::ArchivedMetadata, ) -> <T as Pointee>::Metadata
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> ByteSized for T
impl<T> ByteSized for T
Source§const BYTE_ALIGN: usize = _
const BYTE_ALIGN: usize = _
Source§fn byte_align(&self) -> usize ⓘ
fn byte_align(&self) -> usize ⓘ
Source§fn ptr_size_ratio(&self) -> [usize; 2]
fn ptr_size_ratio(&self) -> [usize; 2]
Source§impl<T, R> Chain<R> for Twhere
T: ?Sized,
impl<T, R> Chain<R> for Twhere
T: ?Sized,
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> ExtAny for T
impl<T> ExtAny for T
Source§fn as_any_mut(&mut self) -> &mut dyn Anywhere
Self: Sized,
fn as_any_mut(&mut self) -> &mut dyn Anywhere
Self: Sized,
Source§impl<T> ExtMem for Twhere
T: ?Sized,
impl<T> ExtMem for Twhere
T: ?Sized,
Source§const NEEDS_DROP: bool = _
const NEEDS_DROP: bool = _
Source§fn mem_align_of_val(&self) -> usize ⓘ
fn mem_align_of_val(&self) -> usize ⓘ
Source§fn mem_size_of_val(&self) -> usize ⓘ
fn mem_size_of_val(&self) -> usize ⓘ
Source§fn mem_needs_drop(&self) -> bool
fn mem_needs_drop(&self) -> bool
true
if dropping values of this type matters. Read moreSource§fn mem_forget(self)where
Self: Sized,
fn mem_forget(self)where
Self: Sized,
self
without running its destructor. Read moreSource§fn mem_replace(&mut self, other: Self) -> Selfwhere
Self: Sized,
fn mem_replace(&mut self, other: Self) -> Selfwhere
Self: Sized,
Source§unsafe fn mem_zeroed<T>() -> T
unsafe fn mem_zeroed<T>() -> T
unsafe_layout
only.T
represented by the all-zero byte-pattern. Read moreSource§unsafe fn mem_transmute_copy<Src, Dst>(src: &Src) -> Dst
unsafe fn mem_transmute_copy<Src, Dst>(src: &Src) -> Dst
unsafe_layout
only.T
represented by the all-zero byte-pattern. Read moreSource§fn mem_as_bytes(&self) -> &[u8] ⓘ
fn mem_as_bytes(&self) -> &[u8] ⓘ
unsafe_slice
only.§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
Source§impl<T> Hook for T
impl<T> Hook for T
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more§impl<F, T> IntoSample<T> for Fwhere
T: FromSample<F>,
impl<F, T> IntoSample<T> for Fwhere
T: FromSample<F>,
fn into_sample(self) -> T
§impl<T> LayoutRaw for T
impl<T> LayoutRaw for T
§fn layout_raw(_: <T as Pointee>::Metadata) -> Result<Layout, LayoutError> ⓘ
fn layout_raw(_: <T as Pointee>::Metadata) -> Result<Layout, LayoutError> ⓘ
§impl<T, N1, N2> Niching<NichedOption<T, N1>> for N2
impl<T, N1, N2> Niching<NichedOption<T, N1>> for N2
§unsafe fn is_niched(niched: *const NichedOption<T, N1>) -> bool
unsafe fn is_niched(niched: *const NichedOption<T, N1>) -> bool
§fn resolve_niched(out: Place<NichedOption<T, N1>>)
fn resolve_niched(out: Place<NichedOption<T, N1>>)
out
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