Struct DelayBuilder
pub struct DelayBuilder { /* private fields */ }
Available on crate feature
dep_kira
only.Expand description
Configures a delay effect.
Implementations§
§impl DelayBuilder
impl DelayBuilder
pub fn new() -> DelayBuilder
pub fn new() -> DelayBuilder
Creates a new DelayBuilder
with the default settings.
pub fn delay_time(self, delay_time: Duration) -> DelayBuilder
pub fn delay_time(self, delay_time: Duration) -> DelayBuilder
Sets the amount of time the input audio is delayed by.
pub fn feedback(self, feedback: impl Into<Value<Decibels>>) -> DelayBuilder
pub fn feedback(self, feedback: impl Into<Value<Decibels>>) -> DelayBuilder
Sets the amount of feedback.
pub fn add_feedback_effect<B>(
&mut self,
builder: B,
) -> <B as EffectBuilder>::Handlewhere
B: EffectBuilder,
pub fn add_feedback_effect<B>(
&mut self,
builder: B,
) -> <B as EffectBuilder>::Handlewhere
B: EffectBuilder,
Adds an effect to the feedback loop.
pub fn with_feedback_effect<B>(self, builder: B) -> DelayBuilderwhere
B: EffectBuilder,
pub fn with_feedback_effect<B>(self, builder: B) -> DelayBuilderwhere
B: EffectBuilder,
Adds an effect to the feedback loop and returns the DelayBuilder
.
If you need a handle to the newly added effect, use DelayBuilder::add_feedback_effect
.
pub fn mix(self, mix: impl Into<Value<Mix>>) -> DelayBuilder
pub fn mix(self, mix: impl Into<Value<Mix>>) -> DelayBuilder
Sets how much dry (unprocessed) signal should be blended
with the wet (processed) signal. 0.0
means only the dry
signal will be heard. 1.0
means only the wet signal will
be heard.
Trait Implementations§
§impl Default for DelayBuilder
impl Default for DelayBuilder
§fn default() -> DelayBuilder
fn default() -> DelayBuilder
Returns the “default value” for a type. Read more
§impl EffectBuilder for DelayBuilder
impl EffectBuilder for DelayBuilder
§type Handle = DelayHandle
type Handle = DelayHandle
Allows the user to control the effect from gameplay code.
§fn build(self) -> (Box<dyn Effect>, <DelayBuilder as EffectBuilder>::Handle) ⓘ
fn build(self) -> (Box<dyn Effect>, <DelayBuilder as EffectBuilder>::Handle) ⓘ
Creates the effect and a handle to the effect.
Auto Trait Implementations§
impl Freeze for DelayBuilder
impl !RefUnwindSafe for DelayBuilder
impl Send for DelayBuilder
impl !Sync for DelayBuilder
impl Unpin for DelayBuilder
impl !UnwindSafe for DelayBuilder
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