Function SDL_GetMice

pub unsafe extern "C" fn SDL_GetMice(count: *mut i32) -> *mut u32
Available on crate feature dep_sdl3 only.
Expand description

Get a list of currently connected mice.

Note that this will include any device or virtual driver that includes mouse functionality, including some game controllers, KVM switches, etc. You should wait for input from a device before you consider it actively in use.

§Parameters

  • count: a pointer filled in with the number of mice returned, may be NULL.

§Return value

Returns a 0 terminated array of mouse instance IDs or NULL on failure; call SDL_GetError() for more information. This should be freed with SDL_free() when it is no longer needed.

§Thread safety

This function should only be called on the main thread.

§Availability

This function is available since SDL 3.2.0.

§See also