Function SDL_AppQuit
pub unsafe extern "C" fn SDL_AppQuit(
appstate: *mut c_void,
result: SDL_AppResult,
)
dep_sdl3
only.Expand description
App-implemented deinit entry point for SDL_MAIN_USE_CALLBACKS apps.
Apps implement this function when using SDL_MAIN_USE_CALLBACKS. If using a standard “main” function, you should not supply this.
This function is called once by SDL before terminating the program.
This function will be called no matter what, even if SDL_AppInit
requests
termination.
This function should not go into an infinite mainloop; it should deinitialize any resources necessary, perform whatever shutdown activities, and return.
You do not need to call SDL_Quit()
in this function, as SDL will call it
after this function returns and before the process terminates, but it is
safe to do so.
The appstate
parameter is an optional pointer provided by the app during
SDL_AppInit()
. If the app never provided a pointer, this will be NULL. This
function call is the last time this pointer will be provided, so any
resources to it should be cleaned up here.
This function is called by SDL on the main thread.
§Parameters
appstate
: an optional pointer, provided by the app inSDL_AppInit
.result
: the result code that terminated the app (success or failure).
§Thread safety
SDL_AppEvent()
may get called concurrently with this function
if other threads that push events are still active.
§Availability
This function is available since SDL 3.2.0.