devela
0.23.0-wip
In devela::
_
dep::
miniquad::
gl
Constants
ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB
ERROR_INVALID_PROFILE_ARB
ERROR_INVALID_VERSION_ARB
GL_ALPHA
GL_ALPHA_BITS
GL_ALWAYS
GL_ARRAY_BUFFER
GL_AUX_BUFFERS
GL_BACK
GL_BLEND
GL_BLUE
GL_BLUE_BITS
GL_BYTE
GL_CCW
GL_CLAMP_TO_BORDER
GL_CLAMP_TO_EDGE
GL_COLOR
GL_COLOR_ATTACHMENT0
GL_COLOR_ATTACHMENT1
GL_COLOR_ATTACHMENT2
GL_COLOR_ATTACHMENT22
GL_COLOR_ATTACHMENT3
GL_COLOR_BUFFER_BIT
GL_COMPILE_STATUS
GL_CONSTANT_ALPHA
GL_CONSTANT_COLOR
GL_CULL_FACE
GL_CW
GL_DECR
GL_DECR_WRAP
GL_DEPTH
GL_DEPTH_ATTACHMENT
GL_DEPTH_BUFFER_BIT
GL_DEPTH_COMPONENT
GL_DEPTH_COMPONENT16
GL_DEPTH_COMPONENT24
GL_DEPTH_COMPONENT32
GL_DEPTH_TEST
GL_DITHER
GL_DOUBLEBUFFER
GL_DRAW_BUFFER
GL_DRAW_FRAMEBUFFER
GL_DRAW_FRAMEBUFFER_BINDING
GL_DST_ALPHA
GL_DST_COLOR
GL_DYNAMIC_DRAW
GL_ELEMENT_ARRAY_BUFFER
GL_EQUAL
GL_EXTENSIONS
GL_FALSE
GL_FILL
GL_FLOAT
GL_FRAGMENT_SHADER
GL_FRAMEBUFFER
GL_FRAMEBUFFER_BINDING
GL_FRAMEBUFFER_COMPLETE
GL_FRONT
GL_FRONT_AND_BACK
GL_FUNC_ADD
GL_FUNC_REVERSE_SUBTRACT
GL_FUNC_SUBTRACT
GL_GEQUAL
GL_GREATER
GL_GREEN
GL_GREEN_BITS
GL_INCR
GL_INCR_WRAP
GL_INDEX_BITS
GL_INFO_LOG_LENGTH
GL_INT
GL_INT_2_10_10_10_REV
GL_INVERT
GL_KEEP
GL_LEQUAL
GL_LESS
GL_LINE
GL_LINEAR
GL_LINEAR_MIPMAP_LINEAR
GL_LINEAR_MIPMAP_NEAREST
GL_LINES
GL_LINE_STRIP
GL_LINK_STATUS
GL_LUMINANCE
GL_LUMINANCE_ALPHA
GL_MAX_3D_TEXTURE_SIZE
GL_MAX_ARRAY_TEXTURE_LAYERS
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS
GL_MAX_CUBE_MAP_TEXTURE_SIZE
GL_MAX_TEXTURE_SIZE
GL_MAX_VERTEX_ATTRIBS
GL_MIRRORED_REPEAT
GL_MULTISAMPLE
GL_NEAREST
GL_NEAREST_MIPMAP_LINEAR
GL_NEAREST_MIPMAP_NEAREST
GL_NEVER
GL_NONE
GL_NOTEQUAL
GL_NO_ERROR
GL_NUM_EXTENSIONS
GL_ONE
GL_ONE_MINUS_CONSTANT_ALPHA
GL_ONE_MINUS_CONSTANT_COLOR
GL_ONE_MINUS_DST_ALPHA
GL_ONE_MINUS_DST_COLOR
GL_ONE_MINUS_SRC_ALPHA
GL_ONE_MINUS_SRC_COLOR
GL_POINTS
GL_POLYGON_OFFSET_FILL
GL_PROGRAM_POINT_SIZE
GL_QUERY_RESULT
GL_QUERY_RESULT_AVAILABLE
GL_R11F_G11F_B10F
GL_R16
GL_R16F
GL_R16I
GL_R16UI
GL_R16_SNORM
GL_R32F
GL_R32I
GL_R32UI
GL_R8
GL_R8I
GL_R8UI
GL_R8_SNORM
GL_READ_BUFFER
GL_READ_FRAMEBUFFER
GL_RED
GL_RED_BITS
GL_RED_INTEGER
GL_RENDERBUFFER
GL_REPEAT
GL_REPLACE
GL_RG
GL_RG16
GL_RG16F
GL_RG16I
GL_RG16UI
GL_RG16_SNORM
GL_RG32F
GL_RG32I
GL_RG32UI
GL_RG8
GL_RG8I
GL_RG8UI
GL_RG8_SNORM
GL_RGB
GL_RGB10_A2
GL_RGB16I
GL_RGB16UI
GL_RGB16_SNORM
GL_RGB32I
GL_RGB32UI
GL_RGB5
GL_RGB5_A1
GL_RGB8
GL_RGB8I
GL_RGB8UI
GL_RGB8_SNORM
GL_RGBA
GL_RGBA16
GL_RGBA16F
GL_RGBA16I
GL_RGBA16UI
GL_RGBA16_SNORM
GL_RGBA32F
GL_RGBA32I
GL_RGBA32UI
GL_RGBA4
GL_RGBA8
GL_RGBA8I
GL_RGBA8UI
GL_RGBA8_SNORM
GL_RGBA_INTEGER
GL_RG_INTEGER
GL_SAMPLE_ALPHA_TO_COVERAGE
GL_SCISSOR_TEST
GL_SHADING_LANGUAGE_VERSION
GL_SHORT
GL_SRC_ALPHA
GL_SRC_ALPHA_SATURATE
GL_SRC_COLOR
GL_STATIC_DRAW
GL_STENCIL
GL_STENCIL_ATTACHMENT
GL_STENCIL_BUFFER_BIT
GL_STENCIL_TEST
GL_STREAM_DRAW
GL_SUBPIXEL_BITS
GL_TEXTURE0
GL_TEXTURE_2D
GL_TEXTURE_2D_ARRAY
GL_TEXTURE_3D
GL_TEXTURE_BASE_LEVEL
GL_TEXTURE_BORDER_COLOR
GL_TEXTURE_CUBE_MAP
GL_TEXTURE_CUBE_MAP_NEGATIVE_X
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
GL_TEXTURE_CUBE_MAP_POSITIVE_X
GL_TEXTURE_CUBE_MAP_POSITIVE_Y
GL_TEXTURE_CUBE_MAP_POSITIVE_Z
GL_TEXTURE_CUBE_MAP_SEAMLESS
GL_TEXTURE_MAG_FILTER
GL_TEXTURE_MAX_LEVEL
GL_TEXTURE_MAX_LOD
GL_TEXTURE_MIN_FILTER
GL_TEXTURE_MIN_LOD
GL_TEXTURE_SWIZZLE_A
GL_TEXTURE_SWIZZLE_B
GL_TEXTURE_SWIZZLE_G
GL_TEXTURE_SWIZZLE_R
GL_TEXTURE_SWIZZLE_RGBA
GL_TEXTURE_WRAP_R
GL_TEXTURE_WRAP_S
GL_TEXTURE_WRAP_T
GL_TIME_ELAPSED
GL_TRIANGLES
GL_TRIANGLE_STRIP
GL_TRUE
GL_UNPACK_ALIGNMENT
GL_UNSIGNED_BYTE
GL_UNSIGNED_INT
GL_UNSIGNED_INT_10F_11F_11F_REV
GL_UNSIGNED_SHORT
GL_UNSIGNED_SHORT_4_4_4_4
GL_UNSIGNED_SHORT_5_5_5_1
GL_UNSIGNED_SHORT_5_6_5
GL_VENDOR
GL_VERSION
GL_VERTEX_SHADER
GL_ZERO
WGL_ACCELERATION_ARB
WGL_ACCUM_ALPHA_BITS_ARB
WGL_ACCUM_BITS_ARB
WGL_ACCUM_BLUE_BITS_ARB
WGL_ACCUM_GREEN_BITS_ARB
WGL_ACCUM_RED_BITS_ARB
WGL_ALPHA_BITS_ARB
WGL_ALPHA_SHIFT_ARB
WGL_AUX_BUFFERS_ARB
WGL_BLUE_BITS_ARB
WGL_BLUE_SHIFT_ARB
WGL_COLORSPACE_EXT
WGL_COLORSPACE_SRGB_EXT
WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB
WGL_CONTEXT_CORE_PROFILE_BIT_ARB
WGL_CONTEXT_DEBUG_BIT_ARB
WGL_CONTEXT_FLAGS_ARB
WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB
WGL_CONTEXT_MAJOR_VERSION_ARB
WGL_CONTEXT_MINOR_VERSION_ARB
WGL_CONTEXT_PROFILE_MASK_ARB
WGL_CONTEXT_RELEASE_BEHAVIOR_ARB
WGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB
WGL_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB
WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB
WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB
WGL_DEPTH_BITS_ARB
WGL_DOUBLE_BUFFER_ARB
WGL_DRAW_TO_WINDOW_ARB
WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB
WGL_GREEN_BITS_ARB
WGL_GREEN_SHIFT_ARB
WGL_LOSE_CONTEXT_ON_RESET_ARB
WGL_NO_ACCELERATION_ARB
WGL_NO_RESET_NOTIFICATION_ARB
WGL_NUMBER_PIXEL_FORMATS_ARB
WGL_PIXEL_TYPE_ARB
WGL_RED_BITS_ARB
WGL_RED_SHIFT_ARB
WGL_SAMPLES_ARB
WGL_STENCIL_BITS_ARB
WGL_STEREO_ARB
WGL_SUPPORT_OPENGL_ARB
WGL_TYPE_RGBA_ARB
Functions
glActiveTexture
glAttachShader
glBeginQuery
glBindBuffer
glBindFramebuffer
glBindRenderbuffer
glBindTexture
glBindVertexArray
glBlendColor
glBlendEquationSeparate
glBlendFunc
glBlendFuncSeparate
glBlitFramebuffer
glBufferData
glBufferSubData
glCheckFramebufferStatus
glClear
glClearBufferfi
glClearBufferfv
glClearBufferuiv
glClearColor
glClearDepth
glClearDepthf
glClearStencil
glColorMask
glCompileShader
glCompressedTexImage2D
glCompressedTexImage3D
glCopyTexImage2D
glCreateProgram
glCreateShader
glCullFace
glDeleteBuffers
glDeleteFramebuffers
glDeleteProgram
glDeleteQueries
glDeleteRenderbuffers
glDeleteShader
glDeleteTextures
glDeleteVertexArrays
glDepthFunc
glDepthMask
glDetachShader
glDisable
glDisableVertexAttribArray
glDrawArrays
glDrawArraysInstanced
glDrawBuffers
glDrawElements
glDrawElementsInstanced
glEnable
glEnableVertexAttribArray
glEndQuery
glFinish
glFlush
glFramebufferRenderbuffer
glFramebufferTexture2D
glFramebufferTextureLayer
glFrontFace
glGenBuffers
glGenFramebuffers
glGenQueries
glGenRenderbuffers
glGenTextures
glGenVertexArrays
glGenerateMipmap
glGetAttribLocation
glGetError
glGetIntegerv
glGetProgramInfoLog
glGetProgramiv
glGetQueryObjectiv
glGetQueryObjectui64v
glGetShaderInfoLog
glGetShaderiv
glGetString
glGetStringi
glGetUniformLocation
glLinkProgram
glPixelStorei
glPolygonMode
glPolygonOffset
glReadBuffer
glReadPixels
glRenderbufferStorage
glRenderbufferStorageMultisample
glScissor
glShaderSource
glStencilFunc
glStencilFuncSeparate
glStencilMask
glStencilMaskSeparate
glStencilOp
glStencilOpSeparate
glTexImage2D
glTexImage3D
glTexParameterf
glTexParameterfv
glTexParameteri
glTexSubImage2D
glTexSubImage3D
glUniform1f
glUniform1fv
glUniform1i
glUniform1iv
glUniform2f
glUniform2fv
glUniform2i
glUniform2iv
glUniform3f
glUniform3fv
glUniform3i
glUniform3iv
glUniform4f
glUniform4fv
glUniform4i
glUniform4iv
glUniformMatrix2fv
glUniformMatrix3fv
glUniformMatrix4fv
glUseProgram
glVertexAttribDivisor
glVertexAttribIPointer
glVertexAttribPointer
glViewport
is_gl2
load_gl_funcs
Type Aliases
GLbitfield
GLboolean
GLbyte
GLchar
GLclampd
GLclampf
GLdouble
GLenum
GLfloat
GLint
GLintptr
GLshort
GLsizei
GLsizeiptr
GLubyte
GLuint
GLuint64
GLushort
GLvoid
khronos_intptr_t
khronos_ssize_t
khronos_usize_t
devela
::
_dep
::
miniquad
::
gl
Constant
GL_RG8
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Summary
pub const GL_RG8:
u32
= 0x822B; // 33_323u32
Available on
crate feature
dep_miniquad
only.