Struct AVCodec

#[repr(C)]
pub struct AVCodec {
Show 15 fields pub name: *const i8, pub long_name: *const i8, pub type_: AVMediaType, pub id: AVCodecID, pub capabilities: i32, pub max_lowres: u8, pub supported_framerates: *const AVRational, pub pix_fmts: *const AVPixelFormat, pub supported_samplerates: *const i32, pub sample_fmts: *const AVSampleFormat, pub channel_layouts: *const u64, pub priv_class: *const AVClass, pub profiles: *const AVProfile, pub wrapper_name: *const i8, pub ch_layouts: *const AVChannelLayout,
}
Available on crate feature dep_ffmpeg only.
Expand description

AVCodec.

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§name: *const i8

Name of the codec implementation. The name is globally unique among encoders and among decoders (but an encoder and a decoder can share the same name). This is the primary way to find a codec from the user perspective.

§long_name: *const i8

Descriptive name for the codec, meant to be more human readable than name. You should use the NULL_IF_CONFIG_SMALL() macro to define it.

§type_: AVMediaType§id: AVCodecID§capabilities: i32

Codec capabilities. see AV_CODEC_CAP_*

§max_lowres: u8

< maximum value for lowres supported by the decoder

§supported_framerates: *const AVRational

< array of supported framerates, or NULL if any, array is terminated by {0,0}

§pix_fmts: *const AVPixelFormat

< array of supported pixel formats, or NULL if unknown, array is terminated by -1

§supported_samplerates: *const i32

< array of supported audio samplerates, or NULL if unknown, array is terminated by 0

§sample_fmts: *const AVSampleFormat

< array of supported sample formats, or NULL if unknown, array is terminated by -1

§channel_layouts: *const u64

< array of support channel layouts, or NULL if unknown. array is terminated by 0

§priv_class: *const AVClass

< AVClass for the private context

§profiles: *const AVProfile

< array of recognized profiles, or NULL if unknown, array is terminated by {AV_PROFILE_UNKNOWN}

§wrapper_name: *const i8

Group name of the codec implementation. This is a short symbolic name of the wrapper backing this codec. A wrapper uses some kind of external implementation for the codec, such as an external library, or a codec implementation provided by the OS or the hardware. If this field is NULL, this is a builtin, libavcodec native codec. If non-NULL, this will be the suffix in AVCodec.name in most cases (usually AVCodec.name will be of the form “<codec_name>_<wrapper_name>”).

§ch_layouts: *const AVChannelLayout

Array of supported channel layouts, terminated with a zeroed layout.

Trait Implementations§

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impl Clone for AVCodec

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fn clone(&self) -> AVCodec

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for AVCodec

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl PartialEq for AVCodec

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fn eq(&self, other: &AVCodec) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for AVCodec

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impl Eq for AVCodec

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impl StructuralPartialEq for AVCodec

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const BYTE_ALIGN: usize = _

The alignment of this type in bytes.
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const BYTE_SIZE: usize = _

The size of this type in bytes.
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

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fn from(t: T) -> T

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impl<S> FromSample<S> for S

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fn from_sample_(s: S) -> S

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fn into(self) -> U

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impl<F, T> IntoSample<T> for F
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fn into_sample(self) -> T

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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> ToSample<U> for T
where U: FromSample<T>,

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fn to_sample_(self) -> U

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type Error = Infallible

The type returned in the event of a conversion error.
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Performs the conversion.
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